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Cash&Carry Clearance XBOX 360 $69.99+tax

Item is Used & is cheerfully reflected in the low price of $69.99+tax Fully Restored & Ready to Play Today!(Item Guaranteed) (Hurry only 4 left in-stock)

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Toshiba Laptop $149.99+tax Cash & Carry (Hurry! Only 2 Left In-Stock)

Used but looks & works Great

A205 Satellite Toshiba Laptop

Gently Used & Cheerfully Reflected in the low price of $149.99+tax (All products sold at Prime Time Rentals & Sales are Guaranteed) Please see store for specs on this item (856)845-1515 

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Queen Bedroom Set, Ready to Deliver Today!

 

by Ashley Furniture (B258)

SAVE BIG by Getting This Previously Rented Set Today!

Or We Can Get You the Same Set NEW!

Currently Available & in-Stock TODAY!

Please us Call for details (856)845-1515

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In-Stock & Available for Delivery TODAY!

Includes: Headboard/Footboard/Siderails, Dresser, Mirror, Chest, & Two Night Stands. FREE Local Delivery!

Click Image for Larger View

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Only $29.99 weekly! Sofa-Chaise & Love Seat with Pillows Included!

5 Year Warranty on the frame and all fabrics are pre-approved for durability against AHFA standards!

Rent it! Love it! Own it!

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Twin Over Twin Detachable Bunk Bed

Size Width Depth Height
Twin/Twin Bunk bed (Convertible/Detatchable) 81.00 42.00 64.00
Twin over twin bunk bed finished in cinnamon and black
Metal side guard rails and coordinating ladder
Crafted from Asian hardwood and metal
MAX BED WEIGHT: 400/400 LBS TOP/BOTTOM
BUNKIE BOARD: NOT REQUIRED
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25% OFF! *LIMITED TIME ONLY* FREE DELIVERY!!!

Call or Visit us TODAY to take advantage of these Great SAVINGS!

All Ashley Furniture!

All Coaster Furniture!

25% OFF ALL Regular Priced Items!!

FREE local Delivery!!!

Lay-Away Available!

Limitation may Apply.

Please call (856)845-1515 for more details

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Red and Beautiful

Only $29.99 weekly!

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HP Pavilion g7-1081nr Notebook PC

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A Laptop You’ll Love!

Rent it, Love it, Own it!

Make Payments weekly, bi-weekly, or monthly…the choice is yours!

No Credit Check! No Deposits! No Bank Info Needed! We Make it Easy!

Only $19.99* weekly

Carry Case & Laptop Stand Included!

Product Specifications

key words rent to own computers in nj companies like rent a center

Microprocessor 2.13GHz Intel Pentium Processor P6200
Microprocessor Cache 3MB L3 Cache
Memory 4GB DDR3 System Memory (2 DIMM)
Memory Max Maximum supported = 8GB
Video Graphics Intel HD Graphics
Video Memory Up to 1969MB
Hard Drive 500GB (5400RPM)
Multimedia Drive Blu-ray Player & LightScribe SuperMulti DVD Burner
Display 17.3�? diagonal High Definition+ HP BrightView LED Display (1600 x 900)
Network Card Integrated 10/100 Ethernet LAN
Wireless Connectivity
  • 802.11b/g/n WLAN
Sound
  • SRS Premium Sound with Altec Lansing speakers
Keyboard Full-Size Keyboard with Integrated Numeric Keypad
Pointing Device Touch Pad with Multi-Gesture Support and On/Off Button
External Ports
  • Digital Media Card Reader for Secure Digital and Multimedia cards
  • 3 Universal Serial Bus (USB) 2.0
  • 1 HDMI
  • 1 VGA (15-pin)
  • 1 RJ -45 (LAN)
  • 1 Headphone-out
  • 1 Microphone-in
Dimensions 16.22″ (L) x 10.55″ (W) x 1.22″ (min H)/1.44″ (max H)
Weight 6.05 lbs
Security
  • Kensington MicroSaver lock slot
  • Power-on password
  • Accepts 3rd party security lock devices
Power
  • 65W AC Adapter
  • 6-Cell 47WHr Lithium-Ion Battery
What’s In The Box HP Webcam with integrated digital microphone
Software
Operating System:
Genuine Windows 7 Home Premium 64-bit
Security and Support:
Symantec Norton Internet Security 2011 (60-day trial)HP Support Assistant; HP Power ManagerHP Setup Manager; HP Recovery ManagerAccellor (in HP Setup)

ISP Partners (in HP Setup)

Lojack Theft Protection (Link in Start Menu)

Multimedia:
Cyberlink PowerDVD 9; Cyberlink PowerDVD Premium BD (Blu-ray Disc)Cyberlink YouCam BE (Webcam)Cyberlink Power2Go HEHP Music Store powered by Rhapsody; HP Movie Store powered by RoxioNow; HP Games powered by WildTangent

Snapfish Picture Mover

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Side By Side Refrigerator!

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starting at

$29.99* weekly

Rent it, Love it, Own it!

Prime Time Rentals allows YOU make payments…

NO CREDIT CHECK!

Pay weekly, Bi-Weekly or Monthly…the choice is yours!

Other Colors are Also Available

Features

  • High-gloss finish: Step up to a smooth look that stands out in any kitchen
  • ClimateGuard System: Monitors temperatures and adjusts cooling to help maintain freshness
  • External temperature controls with child lock and UltraFlow64: Adults can control the temperature and dispense 64 ounces of filtered water per minute
  • Adjustable-humidity drawer: Adjustable humidity controls keep fresh produce fresh
  • Adjustable-temperature drawer: Helps keep your favorite food items cold and ready to eat
  • Snack drawer: Conveniently stores favorite foods and allows for quick, easy access

Detailed Specs

CAPACITY
Total Capacity (cubic feet) 25.25 cu ft
Fresh Food Capacity 15.5 cu ft
Freezer Capacity 9.75 cu ft
Shelf Area 23.09 sq ft
FEATURES
Temperature Management Features 3 Electronic Sensors
Control Type Electronic External Temperature Controls
Defrost Type FrostGuard(TM)
Icemaker Factory-Installed
Dispenser Cubes, Crushed Ice and Water
Dispenser Features Child Lock Dispenser Light Water Filter Indicator Light
Water Filtration GE Water Filtration 6 Month MWF
Fresh Food Cabinet Shelves 3 Total Glass 2 Spill Proof 2 Adjustable 2 Slide-Out
Fresh Food Door Bins 4 Total 2 Adjustable with Gallon Storage
Fresh Food Door Shelves 4 (2 Adj. w/Gal. Storage)
Fresh Food Door Features Dairy Compartment
Fresh Food Features Dairy Compartment
Fresh Food Cabinet Drawers 2-Stack drawer system
Top Drawer Adjustable Humidity
Snack Drawer Sealed
Bottom Drawer Adjustable Temperature
Freezer Cabinet Shelves 4 Total 1 Adjustable
Freezer Cabinet Shelves (Wire) 4
Freezer Cabinet Shelf Features Sweet Spot Shelf
Freezer Door Shelves 5 Total Fixed
Freezer Storage Bin 1 Total White
Freezer Features Interior Light Ice Storage Bin
Leveling System 2 Point Front Adjustable
Performance Features Deluxe Quiet Design Easily Removable Door Gaskets NeverClean Condenser
Exterior Style Free-Standing
CERTIFICATIONS
APPEARANCE
Color Appearance Black
Dispenser Color Color-Matched
Exterior Design Textured Rounded Doors
Handle Color-Matched
Textured Steel Case Color Matched
Adjustable Rollers Front
Coil-Free Back Yes
WEIGHTS & DIMENSIONS
Approximate Shipping Weight 344 lb
Net Weight (lbs.) 324 lb
Overall Depth 33 5/8 in
Case Depth Without Door (in.) 28
Depth with Door Open 90(degree) (in.) 49-3/8
Depth Without Handle (in.) 31-1/4
Overall Height 69 3/4 in
Height to Top of Case (in.) 68-3/4
Overall Width 35 3/4 in
Width w/Door Open 90 Degrees Incl. Handle (in.) 38-1/4
Width w/Door Open 90 Degrees Less Handle (in.) 35-7/8
Back Air Clearances (in.) 1
Side Air Clearances (in.) 1/8
Top Air Clearances (in.) 1
POWER / RATINGS
Volts/Hertz/Amps 120V; 60Hz ; 15A
WARRANTY
Parts Warranty Limited 1-year entire appliance
Labor Warranty Limited 1-year entire appliance
Warranty Notes See written warranty for full details

Delivery Info

Professional delivery and installation is FREE with every rental agreement. 90 DAYS, SAME-AS-CASH saves YOU money and also gets you the product delivered FREE!

Warranty Info

This product comes with a manufacture warranty PLUS Prime Time gives YOU peace of mind…If anything should go wrong with the product while on an agreement, we fix it FREE! If we can’t repair it at you’re home, we will give you a ‘loaner’ refrigerator to use while yours is being repaired. If your unit is unrepairable we will replace it! All service issues are usually resolved the same day or the next business day.

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End the Laundromat Blues

http://s.shld.net/is/image/Sears/026_20022_60022?hei=600&wid=600&op_sharpen=1&qlt=90,0&resMode=sharp&op_usm=0.9,0.5,0,0

You don’t have to drag clothes from home anymore! Prime Time Rentals has what need! With NO CREDIT CHECK, NO DEPOSIT, FREE DELIVERY & FREE SERVICE… the decision is easy! We offer this full size washer/dryer set for $18.99 weekly.



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3D Explained

 

How does 3D work!? 

How we see in real life

Before you begin to understand how a 3D movie works, you must first understand how your eyes work. In real life, our left and right eye see two separate images that are processed by the brain to see depth, or 3D. To see an example of this, hold your index finger out an arms length in front of you. Now as you’re looking at your finger, alternately close one eye at a time. Your left eye sees a different image than your right eye. Your brain uses a process called stereopsis to translate these two images into depth perception.

How real life vision is replicated on a flat surface

Now that we know how our eyes see 3D in real life let’s learn how this can be simulated on a flat surface like a movie screen or television. It’s done by using a technique called stereoscopy (also called stereoscopic or 3D imaging). Two separate images, one representing your left eye and the other your right eye, are displayed or shown on the flat surface.

Ever wonder why 3D images look blurry or doubled without glasses. That’s because you’re seeing two images simultaneously. Now, somehow, we have to allow your left eye to only see one image and your right eye the other. Sounds difficult, huh? Not really. Remember ViewMasters, those big red binocular looking things that allowed you to see 3D images? Because of it’s binocular design, when you look through the toy, the ViewMaster shows your left eye one image and the right eye the other. 3D glasses are designed to do the same thing.

How left and right images are isolated by wearing glasses
Back in the days

I’m sure you remember those red and blue 3D books that amazed us as kids. These books separated the left and right images by using a method called Anaglyph (or color filtering). The anaglyph glasses (usually red and blue) would filter out the other image. The red lens blocks the red image on the page and blue lens blocks the blue image on the page, allowing your right eye to see the right image and the left eye to see the left image. This method works, but turns your world red and blue. Plus, it can give you a pretty big headache if you have to sit through a whole movie like that.

Today’s movie theaters

Most of today’s movie theaters use a method of filtering called polarization. This technique blocks the left and right eye images without discoloring the image. Polarized 3D glasses block left and right eye images in the same way your polarized sunglasses filter or block out glare. The theater projects two separate images onto a special polarized movie screen and the glasses separate the two images. How does this work? Well, the glasses use lenses that filter out light waves projected at certain angles. Each lens only allows light through that is polarized in the same way. Left and right lenses are polarized differently, each lens only allowing light through that contains the correct angle of polarization. Simple.

3D in the home

So, can you take your polarized movie theater glasses home to use on your 3D television? Unfortunately, with the majority of 3D TVs in the market, you cannot. Remember that special polarized screen that’s needed to use polarized glasses? Well, designing a television with a polarized glass screen would be really expensive. So, most 3D TVs use active shutter glasses, which are made with LCD lenses that can block out light completely. Your 3D capable television alternately displays the left and right eye images. Then a synchronization signal is sent to your active 3D glasses to alternately close the opposite lens. This way, your left eye only sees the left image and your right eye only sees the right image, giving you 3D. Now, why can’t you see the glasses flickering on and off? Because the glasses are “shuttering” at 120 times per second. Now that’s fast!

How do I get 3D content

Now that you know a little bit more about how today’s latest 3D technology works, you are probably

wondering what you will be able to watch in 3D. Since 3D for the home is still in the early phases of

introduction, there are currently only a few options for 3D content. However, as 2010 and 2011

unfold, there will be more and more content produced, released and broadcast to the home through

a variety distribution channels.

As with the introduction of high definition television, Hollywood is leading the way by making many

of its movie titles available in 3D. But when HDTV was launched in 1998, despite the growing number

of HD movie titles, there was very little live content being captured and broadcast. It wasn’t until a

significant number of live sporting events and special event programs were broadcast in HD that the

format was truly embraced by consumers. 3D (like HD programming) has also taken time for content

producers and networks to adopt. The good news is that cable networks such as ESPN, Discovery, and

satellite and cable service providers like DirecTV, have produced and distributed sports and other live

action 3D content this past Summer and will continue to do so into the Fall season. However, what

content is available locally will vary by content provider.

Beyond traditional HD television, 3D will also transform video game entertainment through game

consoles such as the PS3 and XBox 360. 3D content will also be delivered via the internet. These two

additional outlets for 3D programming will energize the category and should ultimately accelerate the

acceptance of 3D in the home by consumers faster than any TV technology previously introduced.

3D programming will be produced and distributed in several video signal formats. It is not necessary

to be familiar with the details of these formats, but at this early stage it may be useful to understand

the basic differences in the formats used for Blu-ray discs, satellite, cable, video game and internet

delivered content. We will present some of those format differences for you here.

Blu-ray Disc

Have you experienced a 3D movie in the theater? Perhaps you were one of the millions of U.S.

moviegoers that paid an additional few dollars to see Avatar in 3D. This one movie has single-handedly

changed the way Hollywood views 3D. The overwhelming success of Avatar in 3D in early 2010 was so

widespread that movie-makers have fully embraced the creation of 3D films. Over 90 3D movies are

scheduled to be released in theaters this year and next. Not only will these 3D movies be released to

theaters, but Hollywood is preparing to get many of these movies released on 3D Blu-ray Disc in order

to leverage the home video marketplace.

So why has Hollywood selected Blu-ray Disc (BD) for the distribution of 3D content? Well, with the very

large storage capacity of BD, 3D movies can be stored in extremely high quality. This is accomplished by

using a new compression method called MVC or multi-variant coding. MVC uses standard compression

techniques along with a method for compressing both the left and right eye frames that utilizes the

difference between the two frames rather than encoding both frames separately. The advantage of

MVC is that it can maintain a very high quality 3D picture without a large increase in the memory

requirements on the disc. The disadvantage is that this new 3D coding format requires a new BD player

to decode the disc.

Perhaps more important than the new MVC coding format is the output video signal format of the new

3D BD players called frame packing. In order to deliver the highest quality 3D video signal from the

new 3D BD player to a 3D television, a new high bandwidth signal format was defined. The frame packing

format, as defined by the Blu-ray Disc Association, prescribes that a 1080p left eye frame and a 1080p

right eye frame be sent sequentially over an HDMI interface to the television. This is done at a frame

rate of 24Hz per eye, which matches the native frame rate of film.

When the 3D television receives this 24Hz 1080p left/right signal it converts the signal to 120Hz or

higher for display in 3D. Each display technology converts the frame packing signal somewhat

differently based on the inherent display format. For example, most LCD and plasma 3D televisions

internally convert the signal to page flip or line sequential formats necessary for display, while

3D DLP televisions internally convert the signal to checkerboard format for display. Blu-ray’s frame

packing format is one of three main 3D transmission formats that are available today. The remaining

two will be discussed in subsequent sections.

Satellite/Cable

Are you a World Cup soccer fan? A college football fan? Perhaps an X-Games fan? ESPN has delivered

sports and more in 3D beginning in June 2010. In addition, Discovery Channel has also announced

that it would deliver 3D programming starting summer 2010; details of the program content have

not yet been revealed.

Also, DirecTV has begun to beam three dedicated 3D channels to its HD set-top box customers starting

in June 2010. DirecTV has said that these channels will offer 3D video-on-demand as well as live and

pre-recorded 3D programming. DirecTV customers with HD set-top boxes will be able to upgrade

their firmware to enable the boxes to receive 3D broadcasts. These updates to these set-top boxes

have begun and require an HDMI interface. Please visit the DirecTV website for details.

Cable operators have been somewhat quiet about their plans for 3D TV program delivery. However,

CableLabs, the research consortium for the large cable operators, has announced their support for

a variety of 3D formats. These include variations of the two primary 3D broadcast formats called (1)

side-by-side and (2) top-bottom. It is likely that satellite will also support these two 3D broadcast

formats.

The side-by-side and top-bottom signal formats differ from the frame packing format in that they are

tailored specifically for broadcast applications. Broadcasters (including cable, satellite and

over-the-air providers) must continue to support existing transmission standards; and since they are

a multi-channel service rather than a dedicated source device (such as a BD Player) they need to adopt

3D transmission formats that fit within the current signal structure. As a result, broadcasters must

support “frame compatible” 3D signal formats such as side-by-side and top-bottom. By doing so, the

multi-channel service provider can deliver 3D signals transparent to the existing devices connected

to their network.

These new formats can create artifacts such as ghosting; however, broadcasters can reduce these

artifacts by providing additional picture information in the side-by-side or top-bottom formats.

Game Consoles

Since video games are created digitally via computer graphics animation, they are inherently 3D.

NVidia has been very active in providing solutions for 3D PC gaming over the past couple of years.

The next wave of 3D gaming will be console based. One console game that has been released in 3D on

BD this year is Avatar The Game. Avatar was designed to play on today’s PS3 and XBox 360. The game

enables output in a variety of signal formats including: SBS, TB and checkerboard (which is the native

display format of 3D DLP). Avatar The Game can be played in 3D on any 3D ready DLP Home Cinema TV

built since 2007. The game does not output the BD frame packing format.

Further announcements on 3D games via PS3 or Xbox 360 are expected in fall 2010. It is not clear

what format these console gaming machines will choose to output. They may output SBS, TB,

checkerboard or even BD frame packing. Sony has provided upgrades for the PS3 for 3D games and

has also announced that the PS3 will be upgradable for 3D Blu-ray disc playback, via a free software

update on September 21, 2010.

Internet

The Internet Connected feature has become quite popular on TVs in 2010. This feature will become

more and more common in 2010 and 2011. It is only natural that internet video services that offer

HD video streaming like Vudu will begin to make 3D content available for streaming to TVs over the

internet.

Since HD video streaming already is pushing the limits of consumer broadband connection speeds,

it is likely that internet 3D content providers will utilize a 3D signal format that conserves bandwidth.

Remember the signal formats that are “frame compatible”, SBS and TB. These formats are inherently

bandwidth efficient, since they were designed to be frame compatible. Another good thing about SBS

and TB is that most, if not all, 3D TVs will be able to decode these formats. Due to the high bandwidth

requirements of the BD frame packing format, it is unlikely that it will be utilized by internet streaming

services to deliver 3D to the TV.

Lastly, remember MVC? It is possible that internet streaming video, which is based on a standard called

H.264, could leverage a new codec such as MVC to deliver 3D video in a compressed format that is

compatible with H.264. The only downside here is that most TVs would not initially be able to interpret

that new format.

Display Technologies – The How’s and Why

3D Display Options

There are several types of TV display technologies currently in the marketplace that are considered

3DTV and 3D Ready. These current TV display technologies include DLP, Laser, Plasma (PDP) and LCD.

The first commercially available types of 3DTVs use active shutter glasses for viewing 3D. 3DTV

displays that use eyewear free or auto-stereoscopic approaches are available but are several years

away from being commercially viable.

3D DLP Display Technology

The DLP technology being used in 3D Digital Cinema is also commercially available in the forms of

rear projection and front projection consumer products. DLP technology for the home creates images

using a Digital Micro-Mirror Device (DMD) that switches light output at speeds of 4-6 microseconds.

This speed enables DLP to have very good rendering of 3D contents as well as HDTV. In order to

display 3D on DLP 3DTVs, the technology uses a display format called checkerboard as shown in

Figure 1. This display format has been used for several years and produces very high quality 3D

effects on the TV.

The checkerboard format is used to pack the left/right images into one frame. As it is a static format,

there is no need to “page-flip” or sync the refresh at all. The left and right images are sampled using

the native offset diagonal sampling format of the DMD. The two views are then overlaid and appear

as a left and right checkerboard pattern in a conventional orthogonal sampled image. This format

preserves the horizontal and vertical resolution of the left and right views providing the viewer with

the highest quality image possible with the available bandwidth.

 

Figure 1

Figure 1

Some of the key benefits for DLP include large screen affordability, value and high quality rendering of 3D and HDTV contents.

DLP technology in the home uses active shutter glasses. These active shutter glasses use a sync signal from the display itself using a white light synchronization protocol developed by Texas Instruments. The active shutter glasses must be labeled DLP Link in order to function with this protocol. Other types of active shutter glasses can use a separate emitter that usually comes packaged with the glasses.

3D LCD Display Technology

LCD display technology has been around for several decades. While first used in small screens and computer screens, this display technology is now available in much larger screen sizes for the TV display market. LCD TVs create images by using a combination of a backlight (usually CCFL and more recently LED) along with an LCD panel.

LCD TV utilizes polarized light in two thin polarized panels sandwiching a liquid crystal gel which is split into pixels. A two dimensional grid of wires is used to activate each pixel individually. These pixels can be darkened depending on the voltage applied. A darkened pixel polarizes at 90 degrees to the panels, thus blocking light from passing through.

Early LCD TV had problems with ghosting when any fast movements occurred and could only be viewed when looking directly at the TV. These issues have been ironed out as has the problem of providing a large screen version of the technology. In order to address many of the ghosting issues for fast movements, LCD TV manufacturers have adopted higher frame rates. These frame rates are 120Hz, 240Hz and possibly higher. Not only are these higher frames needed to improve motion in fast motion video, but it is also required for 3D. In addition to frame rate the response time of the panel is typically in 4 to 8ms.

In order to display 3D on LCD TVs, the technology uses a display format called page flipping as shown in Figure 2. The page flipping format (also called frame sequential) is basically displaying the left and right frames of the video in a time sequential manner. For LCD TVs, this format requires very high frame rates in order to ensure there is no visual delay to the consumers’ perception of 3D.

LCD technology in the home uses active shutter glasses. These active shutter glasses use a sync signal from the display or a separate emitter that usually comes packaged with the glasses.
3D PDP Display Technology

The basic idea of a plasma display is to illuminate tiny, colored fluorescent lights to form an image. Each pixel is made up of three fluorescent lights — a red light, a green light and a blue light. Just like a CRT television, the plasma display varies the intensities of the different lights to produce a full range of color.

Unlike LCD TVs, Plasma 3D TVs do not suffer from motion blur and ghosting issues. Plasma TVs have almost instantaneous pixel refresh rates and this results in a lack of ghosting and blurring in fast motion videos. In older Plasma TVs there used to be a motion trail effect due to the phosphor lag time of the plasma screen (the lag time is the time it takes the phosphor of the screen to stop glowing after it stops being activated). However, current 3D Plasma TV manufacturers have solved this problem by developing newer phosphors with extremely low lag times.

In order to display 3D on PDP TVs, the technology uses a display format called page flipping as shown in Figure 2. The page flipping format (also called frame sequential) is basically displaying the left and right frames of the video in a time sequential manner. For LCD TVs, this format requires very high frame rates in order to ensure there is no visual delay to the consumers’ perception of 3D. Watch How Stereopsis Works

PDP technology in the home uses active shutter glasses. These active shutter glasses use a sync signal from the display or a separate emitter that usually comes packaged with the glasses.

What I need to setup 3D at home

  1. A TV that is capable of displaying 3D is a TV that has the ability to display a separate full-color image for each of your eyes. This is unlike the old-fashioned red/green system (also know as anaglyph) used in the past. The images are slightly different images for the left and right eyes. Mitsubishi has been offering TVs with the ability to display 3D images for several years. Below are the Mitsubishi model numbers of the TVs that can display 3D:
    1. 2007 3D Ready TVs (the feature is named FX Gaming):
      WD-57833, WD-65833, WD-73833
    2. 2008 3D Ready TVs:
      WD-60C8, WD-65C8, WD-73C8
      WD-60735, WD-65735, WD-73735
      WD-65736, WD-73736
      WD-65835, WD-73835
      L65-A90
    3. 2009 3D Ready TVs:
      WD-60C9, WD-65C9, WD-73C9
      WD-60737, WD-65737, WD-73737, WD-82737
      WD-65837, WD-73837, WD-82837
    4. 2010 3D Ready TVs:
      WD-60C10, WD-65C10, WD-73C10
      WD-60638, WD-65638, WD-73638
      L75-A91
    5. 3D TVs:
      WD-60738, WD-65738, WD-73738, WD-82738
      WD-65838, WD-73838, WD-82838

    The models listed above as 3D Ready display 3D in a format called Checkerboard. These TVs require the source device to supply the 3D signal to already be converted to the Checkerboard format. Most of the 3D signals you will encounter today will not be Checkerboard. If the source device such as your Blu-ray player, cable box, satellite receiver, or game console cannot convert the 3D signal to the Checkerboard format then you will need some form of adapter that will process this conversion between the source device and the TV. The TVs listed above as 3D TVs display and also accept signals in the Checkerboard format, but they will also accept signals in the Side-by-Side 3D signal format as well. Again, like the 3D Ready TVs listed above, if the source device is not able to convert the 3D signal to either Checkerboard or Side-by-side formats, then you will need an adapter between the source device and the TV. Please return to this web site for announcements and details concerning software upgrades.

    1. A source device to provide a 3D signal is a device such as a 3D Blu-ray player, or in short, a piece of equipment connected to your TV that is able send 3D signals to your TV. Listed below are the most common types of source devices that can or will be able to send 3D signals. However, there may be other types of devices introduced in the future.
    2. 3D Blu-Ray player – when purchasing a Blu-ray player for 3D, make sure it is marked as a 3D Blu-ray player. If it is not marked 3D, it cannot supply a 3D signal to your TV. In addition, the Blu-ray disc itself must be marked 3D. Yes, 3D Blu-ray players can play regular 2D Blu-ray discs, just as Mitsubishi 3D and 3D Ready TVs can display 2D content. 3D-enabled Blu-ray players simply add the ability to play a 3D Blu-ray disc and send a 3D signal when playing these discs. Blu-ray players that are not labeled as 3D cannot send a 3D signal and cannot play 3D-enabled Blu-ray discs.
    3. Cable Box – many of the high definition cable boxes already in homes today will be able to receive and send 3D channels in the Side-by-Side and/or Top-Bottom 3D signal format. Existing high definition cable boxes will be upgraded in consumers’ homes by their cable company when the cable company is ready to deliver 3D channels. If you are a cable TV subscriber, you will need to check with your local cable TV provider to find out the details.
    4. Satellite Receivers – again, like cable boxes, many of the existing high definition satellite receivers will be able to be updated by your satellite service provider to deliver 3D channels in the Side-by-side and possibly Top-bottom 3D signal formats. If you are a satellite TV subscriber, you will need to check with your satellite TV provider to find out the details.
    5. Video Game consoles – Sony has provided upgrades to the Playstation® 3 gaming console to provide the ability to play selected games in 3D. They also recently announced updates that will allow the Playstation 3 to play 3D Blu-ray discs and send 3D signals*. The upgrade for 3D game playing has been tested and shown to be compatible with the Mitsubishi 3D adapter. It should be noted that, as of this writing, some games for the PS3 such as James Cameron’s Avatar have been written to provide a 3D signal in several 3D formats without this upgrade. The setting for the Checkerboard 3D display format has been shown to be compatible with all Mitsubishi 3D Ready and 3D TVs. While a formal announcement from other game console manufacturers have not been made, James Cameron’s Avatar game for Xbox 360 also has the compatible Checkerboard 3D format setting.
    6. Home Theater PCs – NVIDIA has had PC graphics cards and drivers for several years that will play 3D video and convert PC games to 3D. Also a company called DDD has software drivers named “Tri-Def” 3D. There are settings in these systems that are compatible with all Mitsubishi 3D Ready and 3D TVs. Please visit the NVIDIA 3D Vision site or the Tri-Def web site for detailed system requirements and updates to the drivers that may allow you to play 3D Blu-ray discs in 3D.
  2. You need 3D glasses that match the way your TV displays 3D. A frequent question we hear is “Can I use the 3D Glasses I took home from the movie theater?” In most cases, no. The glasses used in most movie theaters use what are called passive polarized glasses. For these glasses to work, the screen itself must have special polarized properties which is not common in current home HDTVs and adds a significant cost to the TV.
    1. Most 3D and 3D Ready TVs require Active Shutter Glasses. These glasses allow one eye to see the image while the other eye is blocked, then the glasses switch and allow the other eye to see the image and block the first eye. The number of “views” is based on the way the TV shows the image for each eye. Mitsubishi TVs show the image for each eye 60 times per second for a total of 120 views per second combined.
    2. It is very important that the active shutter glasses are synchronized to the way the TV shows each eye’s view. The most common methods for synchronizing glasses are with IR (infrared) signals or with DLP Link-type glasses. However, it is possible to use other methods such as radio frequencies (RF) to synchronize the glasses. When using IR or RF you need some form of emitter or transmitter to send these signals from the TV to the glasses. DLP Link uses special white signals in the actual video or picture to synchronize the glasses.
      1. When using IR or RF type glasses, the glasses must match the IR emitter or RF transmitter. The emitter or transmitter must connect to the TV or be built into the TV. Mitsubishi uses a VESA (an industry standards group) standard jack to connect the IR emitter or RF transmitter. This gives you a choice of IR emitter/glasses systems from several manufacturers. Other manufacturers will build an IR emitter into their TV. However, at the current time there is no industry standard IR Emitter signal protocol, so when the emitter is built into the TV you can use only the glasses supplied by the TV manufacturer. There are efforts to create an industry standard in the future, however this standard is not currently available.
      2. DLP Link is a method to synchronize the glasses without the need of a separate emitter. Instead the TV will insert a special white signal into the video at a very fast rate. This signal will synchronize the glasses. This system is unique to DLP TVs and DLP video projectors, however, all DLP Link glasses should be compatible with a DLP Link compatible TV. All of Mitsubishi 3D Ready and 3D TVs are DLP Link compatible.
  3. You may need an adapter to convert the 3D format from on type of format to another type. There are several 3D signal formats. The 3D signal is the electronic information that is actually carried on the cable between your source device and your TV. While there are a lot of 3D signal formats, the most common will fall into one of three types:
    1. Frame Packing – mostly sent by Blu-ray players and game consoles. This is a very high resolution signal that carries a lot of detail.
    2. Side-by-Side – mostly sent by satellite receivers and cable boxes.
    3. Top-Bottom – mostly sent by cable boxes and possibly by satellite receivers. This formate is also referred to as Over-Under.
    4. While the Checkerboard 3D format can be used to send a 3D signal over the connecting cable, this is not expected to be a common format from most source devices. However, new select Panasonic Blu-ray players have a setting to convert the 3D signal to the Checkerboard format that is compatible with all Mitsubishi 3D Ready and 3D TVs.
    5. For your Mitsubishi, when you need an adapter, you have two choices:
      1. 3DA-1 – this contains the 3D Signal Adapter, AC Power Adapter, Remote Control with battery, one HDMI cable and one Synchronization interconnect cable for the 3D glasses. Additional items that are needed but not included with this product are Active Shutter 3D Glasses, an IR Emitter or RF Transmitter (if you the glasses you select are the IR or RF type) and an HDMI cable to connect between your source device and the 3D Signal Adapter.
      2. 3DC-1000 – this is the 3D Starter Pack and it includes a 3D signal adapter, AC Power Adapter, Remote Control with battery, one HDMI cable, one 3D Glasses Synchronization Interconnect Cable, two Pairs of Active Shutter Glasses each with a battery, one IR emitter and a Blu-ray starter disc of select 3D video content.

So how do I connect the equipment together?
The simplest method:
If the source device supplies a 3D signal that is compatible with your Mitsubishi TV 

  1. Then you just connect an HDMI cable between the source device and the TV.
  2. If you are using 3D Glasses that are synchronized by an IR Emitter or RF Transmitter, you connect this emitter/transmitter to the VESA 3D Glasses Sync jack on the TV. Make sure to place the emitter/transmitter in a position where there are no obstructions between the emitter/transmitter and the glasses.

 

    1. In this connection you will need to turn on the 3D mode in the TV when you are watching a 3D signal and turn the mode off again when you are watching a normal 2D signal. For 2007 Mitsubishi 3D-Ready models (833 Series TVs) you will need to change the name the input on the TV to “GAME” to view 3D.
  1. For Mitsubishi models listed as 3D Ready, the source device must supply the Checkerboard 3D signal format. You also may need to select this signal format (you will need to check the instructions for the source device for this procedure).
  2. For Mitsubishi models listed as 3D TVs, the source device must supply either the Checkerboard or Side-by-side 3D signal formats. Again, you may need to select this output on your source device. Please visit the 3D information section of our web site for any updates regarding compatible 3D signals.

If the Mitsubishi 3D Adapter is required: When your source device sends a 3D signal that requires the use of the Mitsubishi 3D signal adapter, you can leave this adapter connected all the time. When a normal 2D signal is being presented, the adapter will allow this signal to pass through unaltered. When a 3D signal that needs conversion is sent, depending on the signal itself, the adapter will automatically convert the signal to the Checkerboard 3D format. When the adapter cannot automatically identify the incoming 3D signal you can manually turn on the signal conversion.

  1. First you connect the HDMI out of the source device to the HDMI IN connection on the adapter.
  2. Then you connect the HDMI OUT on the adapter to the HDMI input on your TV. Remember, in the 833 series TVs, you must name this input “GAME” to view 3D.
  3. You also connect the VESA 3D Glasses Emitter jack on the TV to 3D Glasses IN jack on the adapter.
  4. If you are using an IR Emitter or an RF Transmitter to synchronize your glasses, you then connect this emitter/transmitter to the 3D Glasses Sync OUT jack on the adapter.

 

  1. This step is not required when you are using DLP Link glasses.
  2. Place the emitter/transmitter in a position where there is nothing to obstruct the signal between the emitter/transmitter and the glasses.

Multiple Devices

  1. If all 3D source devices are compatible with the TV:
    1. Connect each device directly to the TV HDMI inputs. Remember, for Mitsubishi 833 Series TVs you must name the input “GAME” to view 3D.
    2. Connect a single emitter/transmitter directly to the 3D Glasses Emitter jack on the TV.
  2. If an adapter is required for multiple 3D source devices:
    1. When using multiple 3D Adapters from Mitsubishi, each adapter connects the same way between each source device and the TV except in the 3D Glasses Sync interconnect cable.
      1. Here you connect the cable from the 3D Glasses Emitter jack on the TV to the emitter input on the first 3D adapter. Remember on 833 Series TVs you must name the input “GAME” to view 3D.
      2. Then you connect the emitter output of the first 3D adapter to the emitter input on the second 3D adapter.
      3. If you have another 3D adapter you continue this chain to the last 3D adapter and you connect the emitter output jack of the last 3D adapter to the emitter/transmitter unit.

 

When using an AV Receiver or HDMI switching device and one 3D Adapter:

  1. The first thing you need to do is establish if any of your 3D source devices require HDMI 1.4a 3D support in the AV receiver. You will need to check the specifications of the source device for this information. If the source device provides checkerboard 3D format, HDMI 1.4a is not required. If the source device provides side-by-side or top-bottom 3D format, then HDMI 1.4a may or may not be required (this would be a choice made by the designers/programmers of that source device). If the source device provides only Frame Packing (aka Full HD 3D) then HDMI 1.4a 3D support is required.
  2. Then you need to check the specifications of your AV receiver. If any of your source devices require HDMI 1.4a 3D support then your AV receiver must state in the specification HDMI 3D support. If this is not in the specifications, the AV receiver does not support 3D and the source device will not send a 3D signal. If your source devices do not required HDMI 3D support (they send checkerboard, side-by-side or top-bottom without the requirement of HDMI 3D support) then you need to make sure your AV receiver and handle HD signals up to 1080p.
  3. Connect the 3D Adapter to the TV and 3D glasses emitter/transmitter directly as shown in the simplest connection method. Remember, for Mitsubishi 833 Series TVs you must name the input “GAME” to view 3D.
  4. Connect the HDMI output of your AV Receiver or switching device to HDMI input on the adapter (Special note for 833 Series TVs – if your AV receiver supports HDMI Control aka CEC, turn that feature off in the AV receiver’s menu).
  5. Connect each 3D source device to a HDMI input on the AV Receiver or switching device.

 

Operating the Mitsubishi 3D Adapter:

  1. Power:
    1. Ordinarily the 3D adapter will turn on automatically when the source device starts sending a signal on the HDMI cable. When the source device is turned off the 3D adapter will turn off automatically.
    2. Some cable boxes and satellite receivers always send a signal even when the box/receiver is in standby – here the signal is a black screen. In these cases the automatic power function cannot operate but you can turn on and off the adapter using the POWER button on the adapter or the remote control for the adapter.
  2. Setup for automatic operation:
    1. The 3D adapter has three 3D mode settings. These are:
      1. 3D Mode: NORMAL – the automatic mode
      2. 3D Mode: TOP BOTTOM – the manual mode for top/bottom 3D format signals
      3. 3D Mode: SIDE-BY-SIDE – the manual mode for side-by-side 3D format signals
      4. There is an onscreen display to confirm these settings
    2. The modes are cycled by pressing the 3D mode button on the front of the adapter or on the remote control for the adapter.
    3. In most conditions you would leave the 3D mode set to NORMAL. In this mode when you are watching: (Note: in the 833 Series TVs, the 3D mode in the TV is called FX GAMING).
      1. Standard 2D signal – the adapter allows this signal to pass through unaltered. Make sure the 3D mode in your TV is turned off.
      2. Checkerboard 3D format signals – the adapter will allow this type of 3D format to pass through unaltered. Make sure to turn on the 3D mode in your TV and activeate your 3D glasses to view this program. Remember to turn off the 3D mode in your TV when the program is finished.
      3. HDMI 3D as specified by HDMI 1.4a – the adapter will automatically detect these signals and convert these signals to the checkerboard 3D format. If you have not turned on the 3D mode in your TV, the adapter will display a message: Turn On 3D Mode In TV. Turn on the TV’s 3D mode, activate your 3D glasses to watch this program. When the 3D signal ends and returns to 2D the adapter will automatically stop converting the signal. Remember to turn off the 3D mode in the TV.
  3. Manual Operation when the 3D signal is not HDMI 1.4a 3D signals:
    1. For checkerboard 3D format signals, leave the adapter set to 3D Mode NORMAL. Turn on the 3D mode in the TV and activate your 3D glasses. Remember to turn off the 3D mode in the TV after the program finishes.
    2. For Top-Bottom or Side-by-Side 3D formats that are not HDMI 3D standards, press the 3D MODE button on the adapter or the remote control for the adapter to cycle to the correct format. Then turn on the 3D mode in your TV and activate the 3D glasses. At the end of the 3D program remember to press the 3D MODE button on the adapter or the remote control for the adapter to cycle back to 3D Mode NORMAL and turn off the 3D mode in the TV.

    3D FAQs

    Q1: What is 3D TV?

    A1: 3D TV is used as a generic term for a display technology that lets home viewers experience TV programs, movies, games, and other video content in a 3D stereoscopic effect using active shutter glasses.

    Q2: How is the new 3D TV technology different from older 3D?

    A2: Prior to 2010, there have been 3D DVD titles that have come to market that use anaglyph glasses, which use lenses tinted red and cyan (or other colors) which are used to combine two false-color images. The result seen by the viewer is discolored and usually lower-resolution than the new method. The principal improvement of today’s 3D technology is the use of active shutter and passive eyewear which are high contrast and provide for a better higher video resolution experience. Today’s 3DTVs also have technology that enables 3D images to be rendered on screen as intended by the content providers.

    Q3: How is 3D TV different from 3D in the theater?

    A3: 3DTV is a large screen, immersive experience. Many consumers have experienced 3D feature films at 3D movie theaters. The DLP technology is the technology used in majority of 3D cinema theaters. DLP is also the technology used in Mitsubishi 3D-Ready and Mitsubishi 3D TVs! In theaters, passive polarized 3D glasses are mainly used to view 3D movies. Most present day 3DTVs utilize active shutter glasses.

    Q4: Can everyone see 3D?

    A4: No. There are a percentage of humans that suffer from stereo blindness, the inability to properly see stereoscopically (different images for each eye). According to the College of Optometrists in Vision Development*, they often have good depth perception, which relies on more than just stereopsis, but cannot perceive the depth dimension of 3D video presentations. Some stereo-blind viewers can watch 3D material with no problem as long as they wear glasses; it simply appears as 2D to them.

    Q5: Does everyone watching programming on a 3D TV need to wear 3D glasses?

    A5: Yes. Everyone watching programming on a 3D TV must wear 3D glasses to properly see the 3D effect. Without 3D glasses, the image on the screen will appear doubled, distorted, and unwatchable. Currently, a technology does not exist which allows a single TV to display both 2D and 3D content simultaneously without 3D glasses.

    Q6: Do I need a new Blu-ray player, cable box, game console, or AV receiver?

    A6: For the most part, if the device in question was manufactured prior to 2010, it will not be able to output the 3D format. One exception to this statement is that Sony Playstation (PS3) owners can update their gaming console to enable it to play the 3D Blu-ray discs. Even for products manufactured in 2010, you need to check the manufacturer’s specifications. The specifications need to actively indicate support for 3D. If support for 3D is not indicated, the device is not compatible with the new HDMI 1.4a 3D signals.

    Q7: Do I need a new Blu-ray player, cable box, game console, or AV receiver?

    A7: For the most part, if the device in question was manufactured prior to 2010, it will not be able to output the 3D format. One exception to this statement is that Sony Playstation (PS3) owners can update their gaming console to enable it to play the 3D Blu-ray discs. Even for products manufactured in 2010, you need to check the manufacturer’s specifications. The specifications need to actively indicate support for 3D. If support for 3D is not indicated, the device is not compatible with the new HDMI 1.4a 3D signals.

    Q8: Can I use my existing HDMI cables?

    A8: Our testing has shown that HDMI Category 2 High Speed type cables, which have been available for several years, are suitable for the 3D signals outlined in the HDMI 1.4a standards.

    Q9: What 3D movies will be available for home viewing this year? 3D TV channels? 3D games?

    A9: The home video arms of several major motion picture companies have announced plans to begin selling in 2010 3D Blu-ray discs of 3D movies that have recently been in theaters. Mitsubishi does not have knowledge of exact plans by these companies but during the summer and into the fall selling season, more titles should become available. In April of 2010 Comcast, Time Warner and Cox Communications provided limited broadcast of the Masters tournament in 3D for 2 hours per day in selected markets. DirecTV has several 3D channels, including ESPN3D.

    Q10: I have a Mitsubishi 3D Ready TV, is it compatible with DLP Link glasses?

    A10: Yes, all Mitsubishi 3D Ready TVs are compatible with DLP Link glasses. In addition, these TVs have a VESA jack for an external synchronization emitter for non DLP Link glasses. This provides the user with maximum flexibility and choices of glasses.

    Q11: Are all 3D active shutter glasses compatible with each other?

    A11: No. For active shutter glasses, the glasses need to be synchronized to the display of images on the TV. This is normally done by a synchronization emitter. The most common type of emitter send IR (infrared light) signal to the glasses. Other types can be RF, Bluetooth, special white image etc. This means the glasses and emitter must match. The DLP Link system uses special white images for synchronization. The DLP Link white image signal protocol has been standardized so DLP Link type glasses from all manufacturers should work with all DLP TVs that support DLP Link. However, DLP Link TVs must be DLP TVs, not plasma or LCD. For IR type of emitters, currently there is no standardized protocol for the format of actual IR signal. This means the glasses and the IR emitter must be designed to match each other. This is also true for RF types of glasses and emitters. The CEA and glasses manufacturers are working together to establish standardized IR signal protocols however until that work has been completed there is no guarantee that glasses from one manufacturer will work with the emitters from another manufacturer. There is a standardized connection jack for separate synchronization emitters. This standard was established by VESA (Video Electronics Standards Association). Mitsubishi provides this jack on all of the Mitsubishi 3D Ready and 3D TVs. Most separate synchronization emitters, IR, RF or other type, are designed to use a VESA jack and are compatible with the Mitsubishi TV. Please return to this site for updates on 3D glasses as the information becomes available.

    Q12: You have mentioned 3D signal formats and the need to convert to the checkerboard format to show on the Mitsubishi TVs. I am confused about these formats.

    A12: There are several different formats for 3D signals possible; however the HDMI 1.4a specifications defined some types as mandatory for transfer over the HDMI cable. Most signals will be one of these types of mandatory signals. These fall into 3 general categories:

    1. Frame Packing — a very high resolution 3D signal that requires a lot of bandwidth – this is not suitable for most broadcasting over Cable TV systems or Satellite systems. It is very suitable for Blu-ray disc and gaming systems. For the USA, there is 1080p at 24 frames per second – sent by Blu-ray players and 720p at 60 frames per second expected to be used by gaming consoles. Both of these are HDMI 1.4a mandatory signals.
    2. Side-By-Side — These types of signals are suitable for broadcast applications. This type of signal is where a normal video frame actually contains two frames (one for each eye) and if not processed as a 3D signal would look like two pictures side by side on the screen of the TV. In the USA most of these signals normally will be 1080i 60 fields per second, some cable boxes and satellite receivers may have settings that convert these to 720p 60 frames per second. Mitsubishi recommends you set your cable box or satellite receiver to send the original signal un-converted. Only Side-by-side 1080i 60 fields per second is a HDMI 1.4a mandatory signal, all others are optional.
    3. Top-and-Bottom — These types of signals are also suitable for broadcast. This type of signal is similar to Side-by-Side where the normal video frame actually contains two frames except the normal frame is divided in haft top to bottom. Again the in the USA most of these normally will be 720p 60 frames per second, but can be 1080p 24, frames per second. Some cable boxes and satellite receivers may have settings that convert these to 1080i 60 fields per second. Mitsubishi recommends you set your cable box or satellite receiver to send the original signal un-converted. Only Top-Bottom 1080p 24 frames per second and 720p 60 frames per second are HDMI mandatory, all others are optional.
    4. Checkerboard — The Checkerboard format is really designed as method of displaying 3D on the TV and is not one of the HDMI 1.4a 3D signals. However Checkerboard signals can be transferred over normal high speed HDMI cables. The Mitsubishi 3D TVs display 3D using the checkerboard format so the Mitsubishi 3D Adapter is designed to convert the Frame Packing, Side-By-Side and Top-and-Bottom signals mentioned above to the checkerboard format.

    Q13: How can I get more / extra glasses?

    A13: At the current time Mitsubishi does not sell glasses or IR emitters separately. Samsung SSG-2100AB glasses are compatible with Mitsubishi IR emitter, other Samsung models may also be compatible. Xpand 103 glasses are compatible with the Mitsubishi IR emitter. There are many other manufacturers who sell 3D glasses that are compatible with the Mitsubishi 3D Ready and 3D TVs, RealD, NVidia, and XpanD to name a few. Other brands of glasses compatible with the Mitsubishi IR emitter may become available in the near future.

    Q14: How many sets of glasses can be used at one time?

    A14: The emitter does not limit the number of glasses in use. Other factors may provide other types of limits. Glasses further away than 20 feet distance. Glasses outside of the 100 degree (50 degree on each side of center) horizontal viewing angle. Something blocking the IR signal to the glasses (such as another person between the viewer and the IR emitter), halogen and fluorescent lighting.

    Q15: Why does my 3D not work when using an external Audio Video Receiver?

    A15: When an HDMI cable is connected between two devices, there is a packet of data communication sent called the EDID (Extended Display Identification Data), which is basically used to confirm compatibility between the two devices. Some older AV receivers which accept HDMI do not have the most current HDMI version 1.4a 3D signal format specifications preloaded into their software, and therefore will refuse to accept the incoming signal. The end result is that nothing is sent from the source device since it’s been determined that the location it’s attempting to send to can not accept that format of signal. Different manufacturer’s source devices may generate any number of error messages to this effect, or even have no error message at all when this occurs. Try bypassing the AV receiver and connect the HDMI cable from the 3D source device directly to the Mitsubishi 3D Adapter or 3DTV.

    Q16: I have a 3D source device (3D BD, Cable box, satellite receiver, etc.) that is not working properly. How can I get it to work?

    A16: Please contact the device manufacturer or cable provider to ensure you have the latest software available for that device. A new software version may be needed in order to play a 3D movie or a 3D event.

    Q17: I have a 2007 – 2010 Mitsubishi 3D Ready TV. How do I get to watch 3D on these TVs?

    A17: In order to enjoy 3D movies, 3D games, and 3D broadcast content on 2007-2009 3D Ready Mitsubishi TVs, owners can purchase the new Mitsubishi 3D Adapter, 3D eyewear and emitter and a source device (such as a 3D Blu-ray player, set-top cable box, etc), or the Mitsubishi 3D Starter Pack that includes a 3D Adapter, 2 pair of 3D eyewear and matching emitter. The 3D Adapter is designed to accept all of the HDMI 1.4a required and several of the optional 3D signals for the USA and convert those to the checkerboard format required by the Mitsubishi 3D Ready TVs. If your 3D source device (such as your 3D Blu-ray player, cable box or satellite receiver) is able to send a 3D signal already in the checkerboard format, you will only need 3D eyewear and matching emitter or DLP Link 3D eyewear that does not require an emitter. Please check the specifications for the 3D source device for the types of 3D signals it provides. Some Blu-ray players and PC drivers are able to provide checkerboard format 3D signals.

    Q18: What models of Mitsubishi TVs are compatible with the Mitsubishi 3D Adapter?

    A18: The models listed below:

    1. 2007 3D Ready TVs (the feature is named FX Gaming):
      The 833 Series: WD-57833, WD-65833, WD-73833
    2. 2008 3D Ready TVs:
      The C8 Series: WD-60C8, WD-65C8, WD-73C8
      The 735 Series: WD-60735, WD-65735, WD-73735
      The 736 Series: WD-65736, WD-73736
      The 835 Series: WD-65835, WD-73835
      The LaserVue A90: L65-A90
    3. 2009 3D Ready TVs:
      The C9 Series: WD-60C9, WD-65C9, WD-73C9
      The 737 Series: WD-60737, WD-65737, WD-73737, WD-82737
      The 837 Series: WD-65837, WD-73837, WD-82837
    4. 2010 3D Ready TVs:
      The C10 Series: WD-60C10, WD-65C10, WD-73C10
      The 638 Series: WD-60638, WD-65638, WD-73638
      The 638 CA Series: WD-60638CA, WD-65638CA
      The LaserVue A91: L75-A91
    5. 2010 3D TVs:
      The 738 Series: WD-60738, WD-65738, WD-73738, WD-82738
      The 838 Series: WD-65838, WD-73838, WD-82838
    6. 2010 3D TVs (738 and 838 Series only):
      With Software Version of 012.06 or higher, the adapter is not required for HDMI 1.4a mandatory 3D signals, however the adapter remains compatible with the TVs and can be used for optional 3D signals that may not be supported by the TV software. Click here to see details about the new TV software.

    Q19: Why won’t my 3D Adapter power on?

    A19: The adapter will power up only when there is a source device connected to the HDMI IN and that device is powered on.

    Q20: Something is missing or damaged from my 3DC-1000 Starter Kit. Who do I contact for replacement?

    A20: Contact MDEA Customer Relations at 800.332.2119

    Q21: How can I connect more than one source device to the 3D Adapter?

    A21: Some HDMI switches can be used if they are simple switches, some AV Receivers which are HDMI version 1.4a compliant can be used.

    Q22: I have read that the 3D Adapter does not pass 5.1 audio. Is this is correct?

    A22: The adapter will pass whatever type of audio is supported by the TV it’s connected to and available from the source device. If the TV is a two channel audio (stereo) TV, then the adapter will not pass the 5.1 audio, it will output PCM stereo audio. If, on the other hand, the TV supports 5.1 audio (WD-xx838 series), then the adapter will pass the 5.1 audio since those models have the 16 speaker sound bar, which is 5.1 compliant.

    Q23: Why is the red LED on my 3D emitter not illuminated?

    A23: Make sure that the TV has 3D enabled. Connect the emitter directly to the TV (bypassing the Adapter), if it lights up then verify the cabling.

    Q24: Why don’t I see 3D?

    A24: Make sure emitter is positioned correctly so that it is positioned directly at the glasses. Also, make sure the glasses are powered on.

    Q25: Why do I see a blurry picture when 3D mode is enabled?

    A25: Make sure emitter is positioned correctly so that it is positioned directly at the glasses. Also, make sure the glasses are powered on.

    Q26: 3D works but when I switch to 2D I receive only a black picture.

    A26: A “Black Picture” indicates either the video received is ‘black’ or the video received is a format the TV cannot read/understand. To correct this, try cycling the mode on the adapter to the pass-through mode or unplugging and re-plugging in the AC to the TV.

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